

More importantly, if we didn't like what they said, we could post that too. They'd pay for the flights (and by flights I mean they let us send them an e-mail) and we could ask them whatever we wanted. Our interview would be with Game Director Todd Howard and Bethesda Marketing Guy Pete Hines. Bethesda were wondering if some guys from the Codex would be interested in an exclusive interview with them about their upcoming Elder Scrolls: Oblivion 2: Fallout With Guns #4: Skyrim. Then we got others on staff to read it to have it confirmed. Initially thinking it was some kind of mistake, we read it again. Which is again, why we were surprised to get an e-mail from them. Things sort of went downhill from there and the next thing you know they're black-listing links to the Codex on their forums, word-replacements at ESF (the Elder Scrolls Forums) are changing "rpgcodex" to "" and then we're registering "" and redirecting it to the codex and suddenly we're all naked standing in a field wearing our pants on our heads chanting Kumbayah, fondling squirrels again and wondering where we put the lotion. Until we started saying Oblivion sucked wasn't that good. If you don't know, their developers used to post on our boards many eons ago.
#JUPITER HELL BETHESDA HOW TO#
We don't usually get e-mails (except from people who can't work out how to get through the proxy blocker) and the fact this one was from Bethesda was quite unusual given our patchy past with the company. Or whatever the hell those other Bethesdas are. One of those things was an offer we never thought we'd ever get.īethesda Softworks that is. Not the country. It's a little known fact that every once in a while things pop into the Codex' mailbox apart from spam and offers to buy luxury condos in the Bahamas (such are the small benefits you get for having Coutts & Co as your private bankers). On Sun 11 September 2011, 16:27:39Tags: Bethesda Softworks The Elder Scrolls V: Skyrim

